About this Project
A Token Gesture is an exhibition and research project to introduce, explore and critique new public interactions
and ownership of digital art via ‘non-fungible tokens’ – more commonly known as NFTs.
In this project, members of the public in Edinburgh will be able to:
- Generate unique pieces of digital art through a street-level, walk-up interaction
- Register their artwork for display in the exhibition via the InSpace City Screen
- Mint, claim and own a non-transferable NFT, representing their piece of art, that will allow them to control how
their piece is displayed
We have worked with two Scottish generative artists
Sasha Belitskaja and
Cameron “Gingey” to create a system where
anyone can generate a unique piece of digital art simply by presenting a colour to a fixed camera. Participants
are then carefully guided through setting up a crypto-wallet to claim and mint an NFT representing their piece.
This NFT – a unique, digital token – cannot be transferred, or exchanged. However, it serves to register the
artwork, evidence an individual’s contribution, and will allow them to control when the artwork is displayed on
the City Screen projectors.
A Token Gesture is an academic research project, led by researchers at the
Institute for Design Informatics,
part of the UKRI DeCaDE centre. The project is wholly non-commercial – it won’t cost any money to take
part, and neither participants, nor anyone in the research team, or at the University of Edinburgh, will benefit
financially from this project.
As a critical research project, our aims are to:
- Offer hands-on opportunities for the public to learn about, experience and reflect critically on generative art
and NFTs.
- To study users’ experiences, practices and understanding of creating and managing NFTs
- To explore how NFTs can (or cannot) offer audiences new ways to connect with and ‘own’ digital art and content.
To find out more, please read our
detailed FAQs or contact us at: designinformatics@ed.ac.uk
About the Research Team
A Token Gesture is an exhibition hosted at the
Inspace Gallery led by researchers at the
Institute for Design Informatics, where we design systems for better human data interaction, in diverse settings such as health,
culture, mobility and finance. We explore design from, with, and by data: the central concern is the design of
flows of data which sustain and enhance human values.
At the Institute for Design Informatics we have been studying, exploring and critiquing blockchain technologies
since 2014, through projects that seek to understand and communicate the potential social and societal
implications of blockchains, distributed ledgers and smart contracts. In particular, we aim to broaden
participation, debate and the imaginaries, social implications and engagements facilitated by these emerging
technologies. You can read more about our previous research and design with blockchain technologies
here.
This research is funded via
UKRI, through the
DECaDE: Centre for a Decentralised Digital Economy, a 5-year
National Research Centre exploring how emerging data technologies such as Distributed Ledger Technology (aka
`Blockchain’) and Artificial Intelligence (AI) could transform our digital economy through decentralized
platforms.
Research and Development Team
Design and development of the exhibition is led by
Dr. Evan Morgan, with the support of Martin
Disley.
The research programme is led by
Dr. Chris Elsden, alongside
Prof. Chris Speed,
Prof. Burkhard Schafer,
and
Dr. Dave Murray Rust.
The exhibition was produced and co-ordinated by
Jane Macdonald – research projects producer for Design Informatics
and the Inspace Gallery.
The generative artworks commissioned for this exhibition were produced by
Sasha Belitskaja and
Cameron “Gingey”.
In addition, we would like to thank Ross Macdonald, Jonathan Rankin and Peter Tilley for their support in
developing this project.
About the Artists
Sasha Belitskaja
Sasha Belitskaja is an Estonian architectural designer, NFT artist and UX developer whose work centers on novel
interactive design models and the interplay of new emergent aesthetics. Her projects focus on utilizing computer
graphics and game engine technology to explore new forms of connectivity between audience, creator and community.
Her experimental work and proposals have been published internationally. Sasha has taught workshops on building
dynamic spatial conditions through custom built game design environments and experimental 3D modelling softwares.
She received her Bachelor of Architecture from the University of Dundee, graduating with distinction, before
continuing her masters' studies at Die Angewandte in Studio Greg Lynn. Throughout her professional career, Sasha
has worked for award winning internationally-known design offices in Stuttgart, Vienna, London and Los Angeles.
Sasha is a co-founder of mixed reality architecture studio iheartblob and has recently authored iheartblob -
Augmented Architectural Objects : A New Visual Language.
Title: Pick n Mix